ASGE  3.2.0
Simple Game Framework in GL
ASGE::MoveEvent Struct Reference

#include <InputEvents.hpp>

Inheritance diagram for ASGE::MoveEvent:
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Collaboration diagram for ASGE::MoveEvent:
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Public Attributes

double xpos = 0
 
double ypos = 0
 

Detailed Description

a mouse movement event

A mouse movement event provides any related information that can be used to drive a game.

See also
EventData

Definition at line 105 of file InputEvents.hpp.

Member Data Documentation

◆ xpos

double ASGE::MoveEvent::xpos = 0

X. The current mouse position on the X axis.

Definition at line 107 of file InputEvents.hpp.

◆ ypos

double ASGE::MoveEvent::ypos = 0

Y. The current mouse position on the Y axis.

Definition at line 108 of file InputEvents.hpp.


The documentation for this struct was generated from the following file: