pyasge
PyASGE
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Modules
Example
pyasge
»
Index
Index
A
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B
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C
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D
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E
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F
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G
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H
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I
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K
|
L
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M
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N
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O
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P
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R
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S
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T
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U
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V
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W
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X
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Y
|
Z
A
A (pyasge.GamePad property)
action (pyasge.ClickEvent property)
(pyasge.KeyEvent property)
addCallback() (pyasge.Input method)
alpha (pyasge.Sprite property)
ASGEGame (class in pyasge)
attach() (pyasge.Sprite method)
AXIS_LEFT_X (pyasge.GamePad property)
AXIS_LEFT_Y (pyasge.GamePad property)
AXIS_RIGHT_X (pyasge.GamePad property)
AXIS_RIGHT_Y (pyasge.GamePad property)
B
B (pyasge.GamePad property)
BACK (pyasge.GamePad property)
base_aspect_ratio (pyasge.Resolution property)
base_resolution (pyasge.Resolution property)
boundsY() (pyasge.Font method)
buffer (pyasge.Texture property)
buffers (pyasge.RenderTarget property)
button (pyasge.ClickEvent property)
BUTTON_PRESSED (pyasge.MOUSE attribute)
BUTTON_RELEASED (pyasge.MOUSE attribute)
C
Camera (class in pyasge)
CameraView (class in pyasge)
CIRCLE (pyasge.GamePad property)
clamp() (pyasge.Camera method)
ClickEvent (class in pyasge)
Colour (class in pyasge)
colour (pyasge.Sprite property)
(pyasge.Text property)
connected (pyasge.GamePad property)
createCachedTexture() (pyasge.Renderer method)
createNonCachedTexture() (pyasge.Renderer method)
CROSS (pyasge.GamePad property)
CursorMode (class in pyasge)
D
data (pyasge.PixelBuffer property)
desktop_aspect_ratio (pyasge.Resolution property)
desktop_resolution (pyasge.Resolution property)
dimensions() (pyasge.Sprite method)
distance() (pyasge.Point2D method)
download() (pyasge.PixelBuffer method)
DPAD_DOWN (pyasge.GamePad property)
DPAD_LEFT (pyasge.GamePad property)
DPAD_RIGHT (pyasge.GamePad property)
DPAD_UP (pyasge.GamePad property)
E
elapsed (pyasge.GameTime property)
EventType (class in pyasge)
F
fixed_delta (pyasge.GameTime property)
fixed_timestep (pyasge.GameTime property)
fixed_ts (pyasge.GameSettings property)
fixed_update() (pyasge.ASGEGame method)
flip_flags (pyasge.Sprite property)
Font (class in pyasge)
font (pyasge.Text property)
format (pyasge.Texture property)
fps_limit (pyasge.GameSettings property)
frame_delta (pyasge.GameTime property)
frame_time (pyasge.GameTime property)
G
GamePad (class in pyasge)
gamepads (pyasge.Input property)
GameSettings (class in pyasge)
GameTime (class in pyasge)
getCursorPos() (pyasge.Input method)
getDefaultFont() (pyasge.Renderer method)
getGamePad() (pyasge.Input method)
getLocalBounds() (pyasge.Sprite method)
getTexture() (pyasge.Sprite method)
getWorldBounds() (pyasge.Sprite method)
GUIDE (pyasge.GamePad property)
H
h (pyasge.Viewport property)
height (pyasge.PixelBuffer property)
(pyasge.Sprite property)
(pyasge.Text property)
(pyasge.Texture property)
(pyasge.Tile property)
I
id (pyasge.Shader property)
(pyasge.Texture property)
index (pyasge.GamePad property)
initPixelShader() (pyasge.Renderer method)
Input (class in pyasge)
inputs (pyasge.ASGEGame property)
isFlippedOnX() (pyasge.Sprite method)
isFlippedOnXY() (pyasge.Sprite method)
isFlippedOnY() (pyasge.Sprite method)
K
key (pyasge.KeyEvent property)
KEY_A (pyasge.KEYS attribute)
KEY_APOSTROPHE (pyasge.KEYS attribute)
KEY_B (pyasge.KEYS attribute)
KEY_BACKSLASH (pyasge.KEYS attribute)
KEY_BACKSPACE (pyasge.KEYS attribute)
KEY_C (pyasge.KEYS attribute)
KEY_COMMA (pyasge.KEYS attribute)
KEY_D (pyasge.KEYS attribute)
KEY_DELETE (pyasge.KEYS attribute)
KEY_DOWN (pyasge.KEYS attribute)
KEY_E (pyasge.KEYS attribute)
KEY_ENTER (pyasge.KEYS attribute)
KEY_EQUAL (pyasge.KEYS attribute)
KEY_ESCAPE (pyasge.KEYS attribute)
KEY_F (pyasge.KEYS attribute)
KEY_G (pyasge.KEYS attribute)
KEY_GRAVE_ACCENT (pyasge.KEYS attribute)
KEY_H (pyasge.KEYS attribute)
KEY_I (pyasge.KEYS attribute)
KEY_J (pyasge.KEYS attribute)
KEY_K (pyasge.KEYS attribute)
KEY_L (pyasge.KEYS attribute)
KEY_LEFT (pyasge.KEYS attribute)
KEY_LEFT_BRACKET (pyasge.KEYS attribute)
KEY_M (pyasge.KEYS attribute)
KEY_MINUS (pyasge.KEYS attribute)
KEY_N (pyasge.KEYS attribute)
KEY_O (pyasge.KEYS attribute)
KEY_P (pyasge.KEYS attribute)
KEY_PERIOD (pyasge.KEYS attribute)
KEY_PRESSED (pyasge.KEYS attribute)
KEY_Q (pyasge.KEYS attribute)
KEY_R (pyasge.KEYS attribute)
KEY_RELEASED (pyasge.KEYS attribute)
KEY_REPEATED (pyasge.KEYS attribute)
KEY_RIGHT (pyasge.KEYS attribute)
KEY_RIGHT_BRACKET (pyasge.KEYS attribute)
KEY_S (pyasge.KEYS attribute)
KEY_SEMICOLON (pyasge.KEYS attribute)
KEY_SLASH (pyasge.KEYS attribute)
KEY_SPACE (pyasge.KEYS attribute)
KEY_T (pyasge.KEYS attribute)
KEY_TAB (pyasge.KEYS attribute)
KEY_U (pyasge.KEYS attribute)
KEY_UP (pyasge.KEYS attribute)
KEY_V (pyasge.KEYS attribute)
KEY_W (pyasge.KEYS attribute)
KEY_WORLD_1 (pyasge.KEYS attribute)
KEY_WORLD_2 (pyasge.KEYS attribute)
KEY_X (pyasge.KEYS attribute)
KEY_Y (pyasge.KEYS attribute)
KEY_Z (pyasge.KEYS attribute)
KeyEvent (class in pyasge)
L
LEFT_BUMPER (pyasge.GamePad property)
LEFT_THUMB (pyasge.GamePad property)
LEFT_TRIGGER (pyasge.GamePad property)
line_spacing (pyasge.Text property)
load() (pyasge.Tile method)
loadFont() (pyasge.Renderer method)
loadFontAtlas() (pyasge.Renderer method)
loadPixelShader() (pyasge.Renderer method)
loadTexture() (pyasge.Renderer method)
(pyasge.Sprite method)
local_bounds (pyasge.Text property)
lookAt() (pyasge.Camera method)
M
mag_filter (pyasge.GameSettings property)
MagFilter (class in pyasge)
midpoint (pyasge.Sprite property)
midpoint() (pyasge.Point2D method)
MOD_ALT (pyasge.KEYS attribute)
MOD_CAPS_LOCK (pyasge.KEYS attribute)
MOD_CONTROL (pyasge.KEYS attribute)
MOD_NUM_LOCK (pyasge.KEYS attribute)
MOD_SHIFT (pyasge.KEYS attribute)
MOD_SUPER (pyasge.KEYS attribute)
mods (pyasge.ClickEvent property)
(pyasge.KeyEvent property)
module
pyasge
MOUSE_BTN1 (pyasge.MOUSE attribute)
MOUSE_BTN2 (pyasge.MOUSE attribute)
MOUSE_BTN3 (pyasge.MOUSE attribute)
MOUSE_BTN4 (pyasge.MOUSE attribute)
MOUSE_BTN5 (pyasge.MOUSE attribute)
MoveEvent (class in pyasge)
msaa_level (pyasge.GameSettings property)
N
name (pyasge.CursorMode property)
(pyasge.EventType property)
(pyasge.GamePad property)
(pyasge.MagFilter property)
(pyasge.ResolutionPolicy property)
(pyasge.Sprite.AttachFlags property)
(pyasge.Sprite.FlipFlags property)
(pyasge.Sprite.SourceRectIndex property)
(pyasge.Texture.Format property)
(pyasge.Texture.UVWrapMode property)
(pyasge.Vsync property)
(pyasge.WindowMode property)
O
opacity (pyasge.Sprite property)
(pyasge.Text property)
(pyasge.Tile property)
P
PixelBuffer (class in pyasge)
Point2D (class in pyasge)
position (pyasge.Camera property)
(pyasge.Text property)
pxHeight() (pyasge.Font method)
pxWide() (pyasge.Font method)
pyasge
module
R
removeCallback() (pyasge.Input method)
render() (pyasge.ASGEGame method)
(pyasge.Renderer method)
Renderer (class in pyasge)
renderer (pyasge.ASGEGame property)
RenderTarget (class in pyasge)
resize() (pyasge.Camera method)
Resolution (class in pyasge)
resolution_info (pyasge.Renderer property)
ResolutionPolicy (class in pyasge)
resolve() (pyasge.RenderTarget method)
RIGHT_BUMPER (pyasge.GamePad property)
RIGHT_THUMB (pyasge.GamePad property)
RIGHT_TRIGGER (pyasge.GamePad property)
rotation (pyasge.Sprite property)
(pyasge.Tile property)
run() (pyasge.ASGEGame method)
S
scale (pyasge.Sprite property)
(pyasge.Text property)
scancode (pyasge.KeyEvent property)
ScrollEvent (class in pyasge)
set() (pyasge.Value method)
setBaseResolution() (pyasge.Renderer method)
setClearColour() (pyasge.Renderer method)
setCursorMode() (pyasge.Input method)
setMagFilter() (pyasge.Font method)
(pyasge.Sprite method)
(pyasge.Texture method)
setProjectionMatrix() (pyasge.Renderer method)
setRenderTarget() (pyasge.Renderer method)
setResolutionPolicy() (pyasge.Renderer method)
setUVMode() (pyasge.Texture method)
setViewport() (pyasge.Renderer method)
Shader (class in pyasge)
shader (pyasge.Renderer property)
(pyasge.Sprite property)
signal_exit() (pyasge.ASGEGame method)
signalExit() (pyasge.ASGEGame method)
Sprite (class in pyasge)
Sprite.AttachFlags (class in pyasge)
Sprite.FlipFlags (class in pyasge)
Sprite.SourceRectIndex (class in pyasge)
SpriteBounds (class in pyasge)
SQUARE (pyasge.GamePad property)
src_rect (pyasge.Sprite property)
(pyasge.Tile property)
stale() (pyasge.PixelBuffer method)
START (pyasge.GamePad property)
string (pyasge.Text property)
T
Text (class in pyasge)
Texture (class in pyasge)
texture (pyasge.Sprite property)
(pyasge.Tile property)
Texture.Format (class in pyasge)
Texture.UVWrapMode (class in pyasge)
Tile (class in pyasge)
tint (pyasge.Tile property)
toggleFPS() (pyasge.ASGEGame method)
translate() (pyasge.Camera method)
translateX() (pyasge.Camera method)
translateY() (pyasge.Camera method)
translateZ() (pyasge.Camera method)
TRIANGLE (pyasge.GamePad property)
U
uniform() (pyasge.Shader method)
uniforms (pyasge.Shader property)
update() (pyasge.ASGEGame method)
(pyasge.Camera method)
updateMips() (pyasge.Texture method)
upload() (pyasge.PixelBuffer method)
V
validFont() (pyasge.Text method)
Value (class in pyasge)
view (pyasge.Camera property)
(pyasge.Resolution property)
Viewport (class in pyasge)
viewport (pyasge.Resolution property)
Vsync (class in pyasge)
vsync (pyasge.GameSettings property)
W
w (pyasge.Viewport property)
width (pyasge.PixelBuffer property)
(pyasge.Sprite property)
(pyasge.Text property)
(pyasge.Texture property)
(pyasge.Tile property)
window_aspect_ratio (pyasge.Resolution property)
window_height (pyasge.GameSettings property)
window_mode (pyasge.GameSettings property)
window_resolution (pyasge.Resolution property)
window_title (pyasge.GameSettings property)
window_width (pyasge.GameSettings property)
WindowMode (class in pyasge)
world_bounds (pyasge.Text property)
write_dir (pyasge.GameSettings property)
X
x (pyasge.ClickEvent property)
X (pyasge.GamePad property)
x (pyasge.MoveEvent property)
(pyasge.Point2D property)
(pyasge.Sprite property)
(pyasge.Text property)
(pyasge.Viewport property)
x_delta (pyasge.ScrollEvent property)
Y
y (pyasge.ClickEvent property)
Y (pyasge.GamePad property)
y (pyasge.MoveEvent property)
(pyasge.Point2D property)
(pyasge.Sprite property)
(pyasge.Text property)
(pyasge.Viewport property)
y_delta (pyasge.ScrollEvent property)
Z
z (pyasge.Tile property)
z_order (pyasge.Sprite property)
(pyasge.Text property)
zoom (pyasge.Camera property)