ASGE
3.2.0
Simple Game Framework in GL
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enum class | CursorMode { NORMAL , HIDDEN , LOCKED } |
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constexpr int | BUTTON_RELEASED = 0 |
constexpr int | BUTTON_PRESSED = 1 |
constexpr int | MOUSE_BTN1 = 0 |
constexpr int | MOUSE_BTN2 = 1 |
constexpr int | MOUSE_BTN3 = 2 |
constexpr int | MOUSE_BTN4 = 3 |
constexpr int | MOUSE_BTN5 = 4 |
mouse button mappings
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strong |
mouse cursor modes
Used to control the cursors behaviour and its visibility.
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