ASGE
3.2.0
Simple Game Framework in GL
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#include <Value.hpp>
Public Member Functions | |
virtual void | set (std::any object)=0 |
virtual std::any | get ()=0 |
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pure virtual |
Retrieves the value as a pointer wrapped in std::any container.
Implemented in ASGE::Value< T >.
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pure virtual |
Replaces the object being stored being stored.
object | The replacement object to store. |
Implemented in ASGE::Value< T >.