ASGE
3.2.0
Simple Game Framework in GL
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This is the complete list of members for ASGE::NonCopyable, including all inherited members.
NonCopyable()=default (defined in ASGE::NonCopyable) | ASGE::NonCopyable | protected |
NonCopyable(const NonCopyable &)=delete (defined in ASGE::NonCopyable) | ASGE::NonCopyable | |
operator=(const NonCopyable &)=delete (defined in ASGE::NonCopyable) | ASGE::NonCopyable | |
~NonCopyable()=default (defined in ASGE::NonCopyable) | ASGE::NonCopyable | protected |