.. currentmodule:: pyasge Camera ===================== .. autoclass:: Camera :members: CameraView ===================== .. autoclass:: CameraView .. rubric:: Attributes .. autosummary:: ~CameraView.min_x ~CameraView.max_x ~CameraView.min_y ~CameraView.max_y Colour ===================== .. autoclass:: Colour .. rubric:: Attributes .. autosummary:: ~Colour.r ~Colour.g ~Colour.b CursorMode ===================== .. autoclass:: CursorMode :members: EventType ===================== .. autoclass:: EventType :members: Font ===================== .. autoclass:: Font :members: Game ===================== .. autoclass:: ASGEGame :show-inheritance: :members: :inherited-members: GameSettings ===================== .. autoclass:: GameSettings :members: GamePad ===================== .. autoclass:: GamePad :members: GameTime ===================== .. autoclass:: GameTime :members: Input ===================== .. autoclass:: Input :members: InputEvents ===================== .. autoclass:: ClickEvent :members: .. autoclass:: KeyEvent :members: .. autoclass:: MoveEvent :members: .. autoclass:: ScrollEvent :members: Magfilter ===================== .. autoclass:: MagFilter :members: Point2D ===================== .. autoclass:: Point2D :members: PixelBuffer ===================== .. autoclass:: PixelBuffer :members: Renderer ===================== .. autoclass:: Renderer :members: RenderTarget ===================== .. autoclass:: RenderTarget :members: Resolution ===================== .. autoclass:: Resolution :members: .. autoclass:: ResolutionPolicy :members: Shader ===================== .. autoclass:: Shader :members: .. autosummary:: :toctree: _generate Sprite ===================== .. autoclass:: Sprite :members: .. autosummary:: :toctree: _generate SpriteBounds ===================== .. autoclass:: SpriteBounds .. rubric:: Attributes .. autosummary:: ~SpriteBounds.v1 ~SpriteBounds.v2 ~SpriteBounds.v3 ~SpriteBounds.v4 Text ===================== .. autoclass:: Text :members: Texture ===================== .. autoclass:: Texture :members: Tile ===================== .. autoclass:: Tile :members: .. autosummary:: :toctree: _generate Value ===================== .. autoclass:: Value :members: Viewport ===================== .. autoclass:: Viewport :members: Vsync ===================== .. autoclass:: Vsync :members: WindowMode ===================== .. autoclass:: WindowMode :members: