ASGE
3.2.0
Simple Game Framework in GL
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This is the complete list of members for ASGE::GamePadData, including all inherited members.
axis | ASGE::GamePadData | |
buttons | ASGE::GamePadData | |
GamePadData(int id, const char *gamepad_name, const float axis_data[6], const unsigned char button_state[15]) noexcept | ASGE::GamePadData | inline |
GamePadData(GamePadData &&rhs)=default (defined in ASGE::GamePadData) | ASGE::GamePadData | |
GamePadData(const GamePadData &rhs)=default (defined in ASGE::GamePadData) | ASGE::GamePadData | |
idx | ASGE::GamePadData | |
is_connected | ASGE::GamePadData | |
name | ASGE::GamePadData | |
operator=(GamePadData &&rhs)=default (defined in ASGE::GamePadData) | ASGE::GamePadData | |
operator=(const GamePadData &rhs)=default (defined in ASGE::GamePadData) | ASGE::GamePadData | |
~GamePadData()=default (defined in ASGE::GamePadData) | ASGE::GamePadData |