ASGE  3.2.0
Simple Game Framework in GL
ASGE::Texture2D Member List

This is the complete list of members for ASGE::Texture2D, including all inherited members.

Format enum nameASGE::Texture2D
getFormat() constASGE::Texture2Dinline
getHeight() const noexceptASGE::Texture2Dinline
getPixelBuffer() noexcept=0ASGE::Texture2Dpure virtual
getPixelBuffer() const noexcept=0ASGE::Texture2Dpure virtual
getWidth() const noexceptASGE::Texture2Dinline
MagFilter typedefASGE::Texture2D
MinFilter enum nameASGE::Texture2D
MONOCHROME enum valueASGE::Texture2D
MONOCHROME_ALPHA enum valueASGE::Texture2D
RGB enum valueASGE::Texture2D
RGBA enum valueASGE::Texture2D
setFormat(Format f) noexceptASGE::Texture2Dinline
Texture2D(int width, int height) noexceptASGE::Texture2Dinline
updateMagFilter(MagFilter filter)=0ASGE::Texture2Dpure virtual
updateMinFilter(MinFilter filter)=0ASGE::Texture2Dpure virtual
updateMips()=0ASGE::Texture2Dpure virtual
updateUVWrapping(UVWrapMode s, UVWrapMode t)=0ASGE::Texture2Dpure virtual
UVWrapMode enum nameASGE::Texture2D
~Texture2D()=defaultASGE::Texture2Dvirtual