ASGE  3.2.0
Simple Game Framework in GL
ASGE::PixelBuffer Member List

This is the complete list of members for ASGE::PixelBuffer, including all inherited members.

download(unsigned int mip_level) noexcept=0ASGE::PixelBufferpure virtual
getHeight() const noexceptASGE::PixelBufferinline
getPixelData() const noexcept=0ASGE::PixelBufferpure virtual
getPixelData() noexcept=0ASGE::PixelBufferpure virtual
getWidth() const noexceptASGE::PixelBufferinline
isBufferStale() const noexceptASGE::PixelBufferinline
operator=(PixelBuffer &&rhs) noexcept (defined in ASGE::PixelBuffer)ASGE::PixelBufferinline
PixelBuffer(unsigned int width, unsigned int height)ASGE::PixelBufferinline
PixelBuffer(PixelBuffer &&rhs) noexcept (defined in ASGE::PixelBuffer)ASGE::PixelBufferinline
stale (defined in ASGE::PixelBuffer)ASGE::PixelBuffermutableprotected
upload(std::byte *data, unsigned int mip_level) noexcept=0ASGE::PixelBufferpure virtual
upload(unsigned int mip_level) noexcept=0ASGE::PixelBufferpure virtual
~PixelBuffer()=default (defined in ASGE::PixelBuffer)ASGE::PixelBuffervirtual