ASGE  3.2.0
Simple Game Framework in GL
ASGE::OGLGame Member List

This is the complete list of members for ASGE::OGLGame, including all inherited members.

beginFrame() finalASGE::OGLGamevirtual
endFrame() finalASGE::OGLGamevirtual
exitASGE::Gameprotected
exitAPI() noexcept finalASGE::OGLGamevirtual
fixedTimeStep() constASGE::Gameprotected
fixedUpdate(const GameTime &us)ASGE::Gamevirtual
fpsLimit() constASGE::Gameprotected
Game(const GameSettings &game_settings)ASGE::Gameexplicit
Game(const Game &rhs)=delete (defined in ASGE::Game)ASGE::Game
initAPI(const ASGE::GameSettings &settings) finalASGE::OGLGamevirtual
initFileIO(const ASGE::GameSettings &settings)ASGE::Gameprotected
inputsASGE::Gameprotected
OGLGame(const ASGE::GameSettings &settings) (defined in ASGE::OGLGame)ASGE::OGLGameexplicit
operator=(const Game &rhs)=delete (defined in ASGE::Game)ASGE::Game
render(const GameTime &us)=0ASGE::Gamepure virtual
rendererASGE::Gameprotected
run()ASGE::Game
show_fpsASGE::Gameprotected
signalExit() noexceptASGE::Game
title() constASGE::Gameprotected
toggleFPS() noexceptASGE::Gameprotected
update(const GameTime &us)=0ASGE::Gamepure virtual
updateFPS()ASGE::Gameprotected
~Game()ASGE::Gamevirtual
~OGLGame() override=default (defined in ASGE::OGLGame)ASGE::OGLGame